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	<title>Comments for Sean Sounds Off... Random Musings of an Iconoclast</title>
	<atom:link href="http://www.seanjjordan.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.seanjjordan.com</link>
	<description>by Sean J. Jordan</description>
	<pubDate>Sat, 04 Jul 2009 20:50:37 +0000</pubDate>
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		<title>Comment on [Movie Monday] - Why Video Games Can&#8217;t Work Well As Films by Jordan R</title>
		<link>http://www.seanjjordan.com/2009/04/13/movie-monday-why-video-games-cant-work-well-as-films/comment-page-1/#comment-367</link>
		<dc:creator>Jordan R</dc:creator>
		<pubDate>Fri, 03 Jul 2009 17:11:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.seanjjordan.com/?p=364#comment-367</guid>
		<description>Hey Sean, great article. 

Avi Arad, the man who spearheaded much of Marvel's film endeavors, has recently acquired film rights to two well known video games - Mass Effect and Uncharted: Drake's Fortune, both of which I think could work well as movies. 

Mass Effect (produced by Bioware, same folks who made KotOR) especially has a structure that, truncated, would fit a film pacing well. It has an adaptable and dynamic hero, a colorful cast of support characters and a compelling villain. Granted that all means nothing without appropriate talent around the project, but hopefully the talents of Mr. Arad will put together a solid cast and crew.</description>
		<content:encoded><![CDATA[<p>Hey Sean, great article. </p>
<p>Avi Arad, the man who spearheaded much of Marvel&#8217;s film endeavors, has recently acquired film rights to two well known video games - Mass Effect and Uncharted: Drake&#8217;s Fortune, both of which I think could work well as movies. </p>
<p>Mass Effect (produced by Bioware, same folks who made KotOR) especially has a structure that, truncated, would fit a film pacing well. It has an adaptable and dynamic hero, a colorful cast of support characters and a compelling villain. Granted that all means nothing without appropriate talent around the project, but hopefully the talents of Mr. Arad will put together a solid cast and crew.</p>
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		<title>Comment on [Business Marketing] &#8212; Lessons We Can Learn From the Video Game Industry (Part 2) by Paul McGuire</title>
		<link>http://www.seanjjordan.com/2008/10/30/business-marketing-lessons-we-can-learn-from-the-video-game-industry-part-2/comment-page-1/#comment-360</link>
		<dc:creator>Paul McGuire</dc:creator>
		<pubDate>Wed, 24 Jun 2009 20:06:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.seanjjordan.com/?p=120#comment-360</guid>
		<description>Oh wow thanks your article really helped clear the cobwebs out.</description>
		<content:encoded><![CDATA[<p>Oh wow thanks your article really helped clear the cobwebs out.</p>
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		<title>Comment on [Video Game Wednesday] My Adventures at the Arcade Auction by Jesse</title>
		<link>http://www.seanjjordan.com/2009/04/15/video-game-wednesday-my-adventures-at-the-arcade-auction/comment-page-1/#comment-347</link>
		<dc:creator>Jesse</dc:creator>
		<pubDate>Mon, 08 Jun 2009 23:10:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.seanjjordan.com/?p=371#comment-347</guid>
		<description>Hey Sean,

That sounds really cool.  As a kid, I always figured that one of the signs that I'd "made it" would be a genuine arcade cabinet in my living room.

Surprisingly, I never really got into arcade games until Street Fighter II came out.  Sure, I'd waste a few dollars here and there, but Street Fighter marked the beginning of my fighting game (and video games in general) addiction.

Now that I have all the newfangled game consoles, I don't really feel like I need an arcade cabinet.  But if I ever "make it", I might just have to buy one for kicks.</description>
		<content:encoded><![CDATA[<p>Hey Sean,</p>
<p>That sounds really cool.  As a kid, I always figured that one of the signs that I&#8217;d &#8220;made it&#8221; would be a genuine arcade cabinet in my living room.</p>
<p>Surprisingly, I never really got into arcade games until Street Fighter II came out.  Sure, I&#8217;d waste a few dollars here and there, but Street Fighter marked the beginning of my fighting game (and video games in general) addiction.</p>
<p>Now that I have all the newfangled game consoles, I don&#8217;t really feel like I need an arcade cabinet.  But if I ever &#8220;make it&#8221;, I might just have to buy one for kicks.</p>
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		<title>Comment on [Technology Tuesday] Why I Don&#8217;t Twitter by Thom</title>
		<link>http://www.seanjjordan.com/2009/04/13/technology-tuesday-why-i-dont-twitter/comment-page-1/#comment-341</link>
		<dc:creator>Thom</dc:creator>
		<pubDate>Fri, 05 Jun 2009 17:32:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.seanjjordan.com/?p=368#comment-341</guid>
		<description>Twitter is what you make it. It's a website with a box you can type stuff into. It's for jokes, for links, for news, for marketing (which you claim to know something about), and whatever the hell you want. Don't make it more than it is, and don't dismiss it because you don't understand it.</description>
		<content:encoded><![CDATA[<p>Twitter is what you make it. It&#8217;s a website with a box you can type stuff into. It&#8217;s for jokes, for links, for news, for marketing (which you claim to know something about), and whatever the hell you want. Don&#8217;t make it more than it is, and don&#8217;t dismiss it because you don&#8217;t understand it.</p>
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		<title>Comment on So I&#8217;ve left Dabel Brothers Publishing&#8230; by Ptolus07</title>
		<link>http://www.seanjjordan.com/2008/04/20/so-ive-left-dabel-brothers-publishing/comment-page-1/#comment-328</link>
		<dc:creator>Ptolus07</dc:creator>
		<pubDate>Wed, 20 May 2009 17:53:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.seanjjordan.com/2008/04/20/so-ive-left-dabel-brothers-publishing/#comment-328</guid>
		<description>Sean, sir, I know how you feel man.  Promises, promises promises, but in the end all you are left with are questions.  Leaving was the right thing man.  The right thing indeed.</description>
		<content:encoded><![CDATA[<p>Sean, sir, I know how you feel man.  Promises, promises promises, but in the end all you are left with are questions.  Leaving was the right thing man.  The right thing indeed.</p>
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		<title>Comment on [Business Planning] Seven Ways to Find Demographic Information by M.</title>
		<link>http://www.seanjjordan.com/2008/07/11/business-planning-how-to-find-demographic-information/comment-page-1/#comment-323</link>
		<dc:creator>M.</dc:creator>
		<pubDate>Fri, 15 May 2009 14:04:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.seanjjordan.com/2008/07/11/business-planning-how-to-find-demographic-information/#comment-323</guid>
		<description>Wow! Thanks so much! Great tips!</description>
		<content:encoded><![CDATA[<p>Wow! Thanks so much! Great tips!</p>
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		<title>Comment on [Television Thursday] LOST and Religion by SeanJJordan</title>
		<link>http://www.seanjjordan.com/2009/04/16/television-thursday-lost-and-religion/comment-page-1/#comment-318</link>
		<dc:creator>SeanJJordan</dc:creator>
		<pubDate>Fri, 08 May 2009 16:56:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.seanjjordan.com/?p=374#comment-318</guid>
		<description>Hi LifeArrow... thanks for the comment! Those are some good points too.

I noticed after I wrote this commentary that the producers credit "The Bible" as being on of their sources for show ideas, along with "The Stand" and "Star Wars." They've obviously worked some Eastern thought in there as well (The Dharma Initiative, Alpert's test for young Locke, and so forth), but I'd say 90% of the religious analogy ties in directly to Judeo-Christian thought. 

I am finding myself having a hard time accepting Locke as a Christ figure, but I think the show would be boring if he was. In light of this week's episode, it appears that he's up to something unfathomable to the rest. We'll see where he's going in the finale, I suppose!</description>
		<content:encoded><![CDATA[<p>Hi LifeArrow&#8230; thanks for the comment! Those are some good points too.</p>
<p>I noticed after I wrote this commentary that the producers credit &#8220;The Bible&#8221; as being on of their sources for show ideas, along with &#8220;The Stand&#8221; and &#8220;Star Wars.&#8221; They&#8217;ve obviously worked some Eastern thought in there as well (The Dharma Initiative, Alpert&#8217;s test for young Locke, and so forth), but I&#8217;d say 90% of the religious analogy ties in directly to Judeo-Christian thought. </p>
<p>I am finding myself having a hard time accepting Locke as a Christ figure, but I think the show would be boring if he was. In light of this week&#8217;s episode, it appears that he&#8217;s up to something unfathomable to the rest. We&#8217;ll see where he&#8217;s going in the finale, I suppose!</p>
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		<title>Comment on [Television Thursday] LOST and Religion by LifeArrow</title>
		<link>http://www.seanjjordan.com/2009/04/16/television-thursday-lost-and-religion/comment-page-1/#comment-317</link>
		<dc:creator>LifeArrow</dc:creator>
		<pubDate>Fri, 08 May 2009 05:15:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.seanjjordan.com/?p=374#comment-317</guid>
		<description>Hi, you had some nice ideas here (not of them, no. and lack of Eastern mythology knowledge).
how did I find your blog? well, today I was considering connections between religion and LOST, had some ideas and checked the google.
.
ok, some things I thought of and would like to share (more like John has real connections to Jesus):
1. Jesus father sent him on purpose to sacrifice himself to turn non-believers into believers. Christian said John has to sacrifice to bring people back. John died, was dead for three days and then ressurected in the island = paradise.
2. John's father put him into a wheelchair. it's obviously could mean the cross Jesus was nailed to. when he revives, he goes free to heaven. John, when came to the island, was no longer in wheelchair, purified and free.
3. Jesus was called the herd, and his followers were sheep he was protecting and showing the way. In the last episode John brings all people to follow him.
4. In Trinity stuff, there is John, there is Christian (Father) and there is Holy Spirit (Jacob).
5. If there are 12 deciples among the people in The Island, then Jack is the one that didn't believe Jesus has ressurected until touching his wounds.
6. Ben is such a snake.</description>
		<content:encoded><![CDATA[<p>Hi, you had some nice ideas here (not of them, no. and lack of Eastern mythology knowledge).<br />
how did I find your blog? well, today I was considering connections between religion and LOST, had some ideas and checked the google.<br />
.<br />
ok, some things I thought of and would like to share (more like John has real connections to Jesus):<br />
1. Jesus father sent him on purpose to sacrifice himself to turn non-believers into believers. Christian said John has to sacrifice to bring people back. John died, was dead for three days and then ressurected in the island = paradise.<br />
2. John&#8217;s father put him into a wheelchair. it&#8217;s obviously could mean the cross Jesus was nailed to. when he revives, he goes free to heaven. John, when came to the island, was no longer in wheelchair, purified and free.<br />
3. Jesus was called the herd, and his followers were sheep he was protecting and showing the way. In the last episode John brings all people to follow him.<br />
4. In Trinity stuff, there is John, there is Christian (Father) and there is Holy Spirit (Jacob).<br />
5. If there are 12 deciples among the people in The Island, then Jack is the one that didn&#8217;t believe Jesus has ressurected until touching his wounds.<br />
6. Ben is such a snake.</p>
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		<title>Comment on [Movie Monday] - Why Video Games Can&#8217;t Work Well As Films by Daryll B</title>
		<link>http://www.seanjjordan.com/2009/04/13/movie-monday-why-video-games-cant-work-well-as-films/comment-page-1/#comment-299</link>
		<dc:creator>Daryll B</dc:creator>
		<pubDate>Tue, 21 Apr 2009 03:23:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.seanjjordan.com/?p=364#comment-299</guid>
		<description>Mr. Jordan, your reasoning is probably the most concise one I have seen about why the majority of video game movies suck and all are disappointing on some level to gamers.

Even though I liked Resident Evil and the animated Street Fighter 2, I cannot fault where you are coming from in the least.</description>
		<content:encoded><![CDATA[<p>Mr. Jordan, your reasoning is probably the most concise one I have seen about why the majority of video game movies suck and all are disappointing on some level to gamers.</p>
<p>Even though I liked Resident Evil and the animated Street Fighter 2, I cannot fault where you are coming from in the least.</p>
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		<title>Comment on [Television Thursday] Why &#8220;The Office&#8221; Has Peaked&#8230; and How the Show Can Get Its Edge Back by SeanJJordan</title>
		<link>http://www.seanjjordan.com/2009/02/06/television-thursday-why-the-office-has-peaked-and-how-the-show-can-get-its-edge-back/comment-page-1/#comment-295</link>
		<dc:creator>SeanJJordan</dc:creator>
		<pubDate>Tue, 14 Apr 2009 04:44:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.seanjjordan.com/?p=356#comment-295</guid>
		<description>Hi David,

Sorry, your post got caught in my spam filter for some reason, so here it is, added 2 months later.

I think it's unfortunate that the show has taken a radical new direction with Michael leaving to start his own company, because it indicates that the writers are really reaching. But, with that said, I think there's room for examining why the more realistic boss, Charles Miner, is an even worse boss than Michael was. 

It's a sad truth that there are many people out there like Charles who are competent enough managers, but unable to deal with people effectively or to understand that bad employees tend to be the ones who suck up the most. Jim is far from a model employee, but the way Charles dismisses him and tears him down every time he gets an opportunity to shows Miner's lack of perspective.

I'm sure that either Dunder Mifflin is eventually going to acquire the Michael Scott Paper Company or the writers are going to have everyone leave to go work for Michael so that things will return (somewhat) to normal, but I'm hoping the next season works to evolve Michael from being a childish buffoon to a more believable boss... and that some of the dark wit of the British original can return.</description>
		<content:encoded><![CDATA[<p>Hi David,</p>
<p>Sorry, your post got caught in my spam filter for some reason, so here it is, added 2 months later.</p>
<p>I think it&#8217;s unfortunate that the show has taken a radical new direction with Michael leaving to start his own company, because it indicates that the writers are really reaching. But, with that said, I think there&#8217;s room for examining why the more realistic boss, Charles Miner, is an even worse boss than Michael was. </p>
<p>It&#8217;s a sad truth that there are many people out there like Charles who are competent enough managers, but unable to deal with people effectively or to understand that bad employees tend to be the ones who suck up the most. Jim is far from a model employee, but the way Charles dismisses him and tears him down every time he gets an opportunity to shows Miner&#8217;s lack of perspective.</p>
<p>I&#8217;m sure that either Dunder Mifflin is eventually going to acquire the Michael Scott Paper Company or the writers are going to have everyone leave to go work for Michael so that things will return (somewhat) to normal, but I&#8217;m hoping the next season works to evolve Michael from being a childish buffoon to a more believable boss&#8230; and that some of the dark wit of the British original can return.</p>
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